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April 16, 2013
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Castanic Bust Diffuse/Wires by YBourykina Castanic Bust Diffuse/Wires by YBourykina
fan art of the castanic race from tera online, costume redesigned from one of the originals :)
another texturing exercise.
diffuse and wires shot only.
1024x1024 and 3,509 tris
shots from marmoset :)

download for full size :D

Castanic/Tera (C) Bluehole Studio
Tools: 3dsMax, Zbrush 4R5, Headus UVLayout, TopoGun, 3dCoat. Photoshop, Marmoset
CGHub - [link] :P
final shot
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:iconjacob-cross:
Jacob-Cross Featured By Owner Jun 6, 2013
Nice
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:iconybourykina:
YBourykina Featured By Owner Jun 12, 2013  Professional General Artist
thank you! :)
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:iconjacob-cross:
Jacob-Cross Featured By Owner Jun 12, 2013
Your welcome :)
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:iconkidgray:
KidGray Featured By Owner May 7, 2013  Professional Digital Artist
Looks great! Amazing job
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:iconybourykina:
YBourykina Featured By Owner Jun 1, 2013  Professional General Artist
thank you! :)
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:iconastral-muffin:
Astral-Muffin Featured By Owner Apr 16, 2013  Student Digital Artist
That looks really cool!
I'm curious, when I see models like this, 'old school' style I assume they're not sculpted. Yet you're talking about Zbrush and normal maps.. so I was wondering, what did you sculpt? The folds and the armor maybe?
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:iconybourykina:
YBourykina Featured By Owner Apr 16, 2013  Professional General Artist
thank you, i made a really rough sculpt of her and used that to bake normals and ao and vertex colors (i like to polypaint in zbrush for a base diffuse)and i also ended up changing her around so i used 3dcoat to paint in some normals to match the new diffuse and spec :)
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:iconastral-muffin:
Astral-Muffin Featured By Owner Apr 17, 2013  Student Digital Artist
I see...thanks so much for the answer, I'll try that next time =)
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